Dec. 1999
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We propose molecular meshing as a fast way to retrieve surface meshes from unorganized 3D data at various scales (molecular ball sizes). Molecular meshing refers to a two step process:
In the particular application illustrated here, where we aim at real-time processing of large 3D data-sets obtained from a multiple-view stereo system, we are using continuous 3D Euclidean dilations for step 1, followed by a Marching cube pass at step 2. Many refinements are possible, and will be explored in the near future.
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