Computing & the Arts
(
outline
)
Professor Frederic F. Leymarie
2005-2006
2. Computer Graphics and Drawing
"Today's Computer Graphics creates
realistic
pictures by mimicking the physics of light interaction with a visible scene, its objects, its observer."
We can think of (Computer)
Vision
as an "
inverse
" problem:
Given sensing data (images), reconstruct a scene, its content, its meaning.
http://www.mind.ilstu.edu/curriculum2/perception/introvision.html
In comparison, (Computer)
Graphics
is a "
direct
" problem:
The artist creates objects, a scene, from which images (views) can be rendered.
From:
Ray Tracing: Rendering realistic pictures of a scene
To:
NPR: Artistic rendering of pictures
References
Rademacher:Ray:1997
Rademancher, P., "Ray Tracing: Graphics for the Masses," ACM Crossroads, Summer 1997.
SIGGRAPH:NPR:1999
Special section: "
Focus: Non-Photorealistic Rendering
," ACM SIGGRAPH, vol. 32, no.1, Feb. 1999.
NPR reading group at Berkeley:
http://www.cs.berkeley.edu/~eden/npr/meeting/
Outline
Last update: Nov. 2, 2005