Computing & the Arts



1. Computational theories of Visual Perception

Gestalt theory

(circa 1890 - 1930)
"gestellt:" put together, organized structure



Dali, "L'image disparait," 1938.


"Perception of a thing (an object, a scene, a musical partition, ...) is more than the sum of its parts."

  Examples of global percepts:



Sum is more than the parts.





Kanizsa figure





We are better at recognizing the "global" letters.





Glass patterns




Muller-Lyer illusion (makes sense in a spatial context)





Ponzo illusion (line to the right is perceived as longer)

Depth is a low-level preattentive percept:
the Ponzo illusion (on the left) creates a size disparity without a (conscious) percept of depth (although a depth field is the only valid explanation for the percept).




Ames' room











Copyright ©2005 The McGraw-Hill Companies.


3D object detection as low-level percepts


Psychophysical studies have shown that contours forming 3D object percepts are perceived in parallel when hidden amongst distractors in a visual search task, whereas control features composed of the same elements are perceived serially. This suggests that in a task of visual search the 3D percept is a low-level pre-attentive phenomenon, rather than a high-level cognitive phenomenon.


NB: This is to be compared to Marr's thesis of 3D models built in a last "cognitive" layer.





Gestalt Principles


The Grouping principles

1. Proximity / Contiguity

Visual elements tend to be grouped together according to their nearness.












2. Similarity

Visual items similar in some respect tend to be grouped together.




Similarity in shape



Similarity in color


Similarity in size





3. Closure / Good continuation


Visual items are grouped together if they tend to complete some entity.


We see a circle (of circles).





Contour completion leads to global surface percepts.
 



4. Simplicity

Visual items will be organized into simple figures according to symmetry, regularity, smoothness, ..., easy labelling (unambiguous).


Two versus three diamonds

The whole of a figure is perceived rather than the individual parts which make up the figure.



It is "simpler" to see a 3D cube on the left.





5. Area / smallness


Smaller areas tend to be seen as figures against a larger background.



We tend to see a black cross, not a white one.












6. Figure and Ground

Similar elements (figure) are contrasted with dissimilar elements (ground) to give the impression of a whole.
 

That's easy...





Camouflage: not so easy...







Lack of contrast between elements.



Ambiguous figure/ground: similar size in the visual field.



One percept at a time...




One percept at a time...





Figure/Ground versus Area




Illusions : False percepts can be created by the adequate justaposition of elements together creating new, not necessarily existing, features or objects.


"The window," by Sandro del Petre.
The main elements of the picture are a pair of stockings,
a cat, a glass, a curtain, a shelf and a plant.
The woman is the product of your "imagination."






Computational Models



Gestalt theorists proposed models of perception involving analog field-like forces whereby the final global percept emerged by a parallel relaxation of multiple local force.

Steven Lehar's Multi-Level Reciprocal Feedback (MLRF) model.























2nd Order Contour Completion (curvature)
























Dynamic Perception



Memory structures information "based on associative connections" and a "tendency for optimal organization:" 

e.g., motion pictures as (static) pictures in motion.






Musical/Auditory Perception



In auditory perception, it has been proposed [Terhardt:Music:1987] that the most peripheral level of a gestalt percept is embodied by the spectral pitches which are analogous to primary visual contours, while virtual pitches are equivalent to "secondary", or "illusory" visual contours:

The pitch that you ordinarily hear is not dependent on the fundamental being audible; the auditory system extracts it from a range of the Fourier spectrum that extends above the fundamental.

"Pitch is that auditory attribute of sound according to which sounds can be ordered on a scale from low to high."

Terhardt proposes that the perception of musical tones, chords, and melodies is performed via an "Hierarchical Processing of Categories."






References

Behrens:Design:1984
Behrens, R., Design in the visual arts. Englewood Cliffs, NJ: Prentice-Hall, Inc., 1984.

Behrens:Art:1998
Behrens, R., Art, "Design and Gestalt Theory," Leonardo, 1998.
Local copy

Chang:Screen:2002
Chang, D., Dooley, L., & Tuovinen, J. E., "Gestalt theory in visual screen design: A new look at an old subject," Proc. of the 7th ACM World Conf. on Computers in Education, vol.8, pp. 5-12, Copenhagen, Denmark, 2002.
Local copy

Detrie:
Detrie, Thomas, "Gestalt Principles and Dynamic Symmetry: Nature's Design Connections to our Built World," Nov. 2002.

Durand:Gestalt:2002
Durand, F., "Gestalt and composition," in Perceptual and Artistic Principles for Effective Computer Depiction (Course no.13), SIGGRAPH 2002.
Local copy

Green:Kofka:2000
Green, C., " Introduction to Koffka," Internet resource developed by Christopher D. Green , York University, Toronto, Ontario, 2000.

Koffka:Perception:1922
Koffka, K., "Perception: An introduction to the Gestalt-theorie." Psychological Bulletin, 19, 531-585, 1922.

Lehar:GestaltOne:1999
Lehar, S., "Computational Implications of Gestalt Theory I: A Multi-Level Reciprocal Feedback (MLRF) to Model Emergence and Reification," in Visual Processing, 1999.

Moore:Gestalt:1993
Moore, P. & Fitz, C., "Gestalt theory and instructional design." Journal of Technical Writing and Communication, 23(2), 137-157, 1993.

Muller:Interfaces:1995
Mullet, K. & Sano, D., Designing visual interfaces: Communication oriented techniques. Englewood Cliffs, NJ: Prentice Hall, 1995.

Singh:Part:2001
Sing, M., & Hoffman, D., "Part-Based Representations of Visual Shape and implications for visual cognition,"  Chapter 9 in From Fragments to Objects: Grouping and Segmentation in Vision, T. F. Shipley & P. J. Kellman (Eds.), pp. 401-459. Elsevier Science. 2001.
Local copy

Terhardt:Music:1987
Terhardt, E. , "Gestalt principles and music perception." In: Perception of Complex Auditory Stimuli (Yost, W.A., Watson, C.S., eds.), Erlbaum, Hillsdale, NJ, 157-166, 1987.

Wertheimer:Forms:1923
Wertheimer M., "Laws of Organization in Perceptual Forms," 1923.
in A Source Book of Gestalt Psychology, W. D. Ellis (ed), pp. 71-88, Harcourt Brace, 1938.
Local copy




Links

AmbiguousArt:1998
Ambiguous Art Webring, 1998
http://m.webring.com/hub?ring=ambiguous

Gestalt:Society:1978
Society for Gestalt Theory and its Applications  (GTA), 1978, http://gestalttheory.net/
Links on Musicology, Design, Architecture, Arts: http://gestalttheory.net/info/links_arts.html

Grouping:Berkely:1998
"Grouping and Ecological Statistics" research group of the Computer Vision activity @ Berkeley, California
http://http.cs.berkeley.edu/projects/vision/grouping/

IlusionesOpticas: 2002
Site devoted to examples of optical illusions and visual effects (in Spanish)
http://www.portalmix.com/efectos/

Levin:Web:2004
Levin, J. et al., "Gestalt Principles & Web Design," April 2004,  http://tepserver.ucsd.edu/~jlevin/gp/




BACK
Last update: Oct. 10, 2006.