Daniel Berio, Paul Asente,
Jose Echevarria, Frederic Fol Leymarie
Sketching and Layering Graffiti Primitives
The 8th ACM/EG Expressive Symposium, Genova, Italy
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## Abstract
We present a variant of the skeletal strokes algorithm aimed at mimicking the appearance of hand made graffiti art. It includes
a unique fold-culling process that stylizes folds rather than eliminating them. We demonstrate how the stroke structure can be
exploited to generate non-global layering and self-overlap effects like the ones that are typically seen in graffiti art and other
related art forms like traditional calligraphy. The method produces vector output with no artificial artwork splits, patches or
masks to render the non-global layering; each path of the vector output is part of the desired outline. The method lets users
interactively generate a wide variety of stylised outputs.
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