Simon Colton is a part-time Professor of Computational Creativity at Gold- smiths, ERA Chair of Digital Games Technology at Falmouth University and an EPSRC Leadership Fellow. Along with the Computational Creativity Group at Goldsmiths (ccg.doc.gold.ac.uk), he investigates how to write software to take on creative responsibilities in arts and science projects, and the philosophical implications of the existence of autonomously creative software systems. He is particularly known for the Painting Fool project (www.thepaintingfool.com), where the aim is for the software to be taken seriously as a creative artist in its own right, one day. Artwork from the software has been shown in group exhibitions in London, Lisbon and Brussels, and last year a solo exhibition called ‘You Can’t Know my Mind’ featuring pieces from the Painting Fool and live portrait painting (if the software was in a good mood) was held in Paris. Along with other Computational Creativity projects with applications to pure mathematics, graphic design, the visual arts, creative language and video game design, Prof. Colton has taken a holistic view of what it means for software to create and co-create in our technology-led society. Projects with the Painting Fool have raised philosophical issues of autonomy, intentionality and imagination in soft- ware, and have been designed to challenge current assumptions of software as mere tools. These have led to formal models of progress in building creative systems, challenges to the use of Turing-style tests in assessing software, and the introduction of philosophical notions such as the ‘humanity gap’, highlight- ing that creativity is in part a celebration of humanity.