Human Interactive | Creative Machine: The digital revolution lives on in a new art exhibition at Goldsmiths
To coincide with the Creative Machine exhibition Goldsmiths is hosting a major one day conference exploring the theme of human/machine interaction with leading industry and aca-demic speakers across computer games, robotics, VR, neuro-science, psychology, bioinformatics and computer art."
single,single-post,postid-22078,single-format-standard,ajax_updown_fade,page_not_loaded,,select-theme-ver-1.2,wpb-js-composer js-comp-ver-4.3.4,vc_responsive

Creative Machine: The digital revolution lives on in a new art exhibition at Goldsmiths

London’s art, design and computing worlds will collide at Goldsmiths, University of London when the exhibition Creative Machine opens on 7 November 2014

This major exhibition explores the twilight world of human/machine creativity in contemporary art, including installations of video and computer art, artificial intelligence, robotics and apps by twenty-five leading artists including well-known international artists, Goldsmiths staff and students.

The exhibition will feature international artists such as Naoko Tosa and Yoichiro Kawaguchi (Japan) Jon McCormack (Australia), Cécile Babiole (France) Félix Luque Sanchez (Belgium), Quayola (Italy) alongside leading artists from Goldsmiths and 2014 Lumen Prize gold and bronze award winners, Andy Lomas and Patrick Tresset and leading digital artists Memo Akten and William Latham.

Many of the works on show will be created live in the gallery using specially-designed hardware such as customised drawing machines, video projection, robots arms and 3D printers.

The show has been curated by Goldsmiths professors and artists William Latham, Atau Tanaka and Frederic Fol Leymarie.

Creative Machine reveals the interdisciplinary nature of computer art, with many of the artists collaborating with scientists in areas such as Neuroscience, Bioinformatics, Maths, Biology and Psychology. The artists showing use a range of novel technological approaches including machine learning, cellular growth simulation, fuzzy logic, organic structure mutation and automated aesthetic selection to create work, allowing them to explore new uncharted creative domains.

The artists are shown across six main themes: Mechanical Creative; Robotic Drawing and 3D Printing; Machine Image/Sound; Mutation Art; Pioneers and Critical Practice.

William Latham, Professor of Computer Art in the Department of Computing at Goldsmiths said: “The vision for the Creative Machine Exhibition is to show exciting works by artists who use original software and advanced technology in the creation of their work, often blurring the roles of the artist and machine in the creative process. The aim is also to coincide the timing of this exhibition with the current wider growth of public interest in digital art stimulated by such events as The Barbican Digital Revolution Exhibition.”

Professor Atau Tanaka added: “Goldsmiths Computing is proud to contribute to this digital revolution and take a lead in the debate about what defines digital art”.

Artists showing in the Creative Machine are: Memo Akten, Cécile Babiole, Daniel Berio, Damian Borowik, Paul Brown, Sean Clark,  Simon Colton, Brock Craft, Ernest Edmonds, Ian Gouldstone, Harwood/Wright/Yokokoji, Yoichiro Kawaguchi, William Latham, Lillevan, Andy Lomas Manu Luksch, Alex May/Anna Dumitriu, Jon McCormack, Parashkev Nachev, Vesna Petresin, Quayola, Félix Luque Sanchez,  Naoko Tosa, Peter Todd, Balint Bolygo and Patrick Tresset.

The opening of the exhibition is preceded by the Goldsmiths’ Human Interactive Conference, which explores human-machine interaction across computer games, neuroscience, psychology, robotics and computer art.

The exhibition is supported by The Arts Council England and the Enterprise Office at Goldsmiths.