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TellyVision and AIKON 

Kester Sheridan and Patrick Tresset


March 7, 2006, Lecture Hall, Ben Pimlott Building @ Goldsmiths, 17h -- 19h

Arts Computing Lecture

Digital Studios @ Goldsmiths College



TellyVision

Kester Sheridan

Abstract

There is a growing trend in technology for convergence. Modern devices such as mobile phones do not have just one function but many - combining the functionality of a telephone, a camera and an mp3 player all into one device. This trend can also been seen in home entertainment with the convergence of the computer and television into one single entertainment centre. For me this convergence of the television set and the computer provides an interesting opportunity for the artist to truly ‘interrupt live television’, allowing us to apply the techniques developed by video artists to the live medium of television and so interrupt the expectations of the spectator for a medium that is taken so much for granted. I shall discuss the design and development of the ‘Telly Vision’ application, which provides the tools for me as an artist to create such art work which challenges the spectator’s view of the medium. I will also discuss the design and development of the ‘Media Montage’ application which allows me to create collages using images, sounds and movies.
 

AIKON

www.doc.gold.ac.uk/aikon/

Patrick Tresset

Abstract

Computer vision and image processing in java applied to drawing generation. The AIKON system in its present development is able to sketch faces automatically, starting from a picture, typically a photographic snapshot of a scene with humans. Once a digital image is considered, the system automatically finds where some of the faces (or face-like patterns) are and isolate these. Each face image pattern is then used to produce a stylised portrait. The style which the system aims at using is derived from the one I have developed over the years in my artistic practice. The goal is for the final system to mimic the process developed by myself, rather than aiming at results exactly reproducing my way of drawing a portrait. Nevertheless, the produced sketches are in the style of the artist. Various steps in the process of producing a sketch by the artist were isolated, including: image segmentation, filtering, shape selection and  depiction, filling and shading. The implementation of these steps relies on an understanding of human visual perception, of the artist’s work process, and of advances made in computer vision.




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Last update: June 13, 2006.