Research Projects

Research Projects

  1. CodeCircle: browser-based creative coding leading to deeper learning and wider skills acquisition.

To develop an education-focused, online creative coding platform which embodies an interdisciplinary approach to computing education

HEFCE Catalyst Fund: Innovations in learning and teaching, Matthew Yee-King and Mick Grierson, 2016-2018

2. Improvisational interfaces: developing new human-computer creativity. 

To develop improvisational human-machine interfaces with response and processing times fast enough to facilitate real-time collaboration between humans and machines in a variety of creative tasks.

2016-2019, Australian Research Fund, Professor Jon McCormack. Monash University and Professor Francois Pachet, Spotify

3. PRAISE: Performance and pRactice Agents Inspiring Social Education

The company museifi has been developed from this project

Aim: a system for enabling online communities to practice and perform together using state of art in music analysis gesture analysis, natural language, and community management, 2013-2016, European Union FP7 Strep Project. Partners: Artificial Intelligence Research Institute, Spanish Research Council, Spain; Sony Computer Science Laboratory, Paris; VUB University Brussels,

4. ACE: Autonomic Agents For Online Cultural Experiences

See a video on the project

Aim: to enable users to synchronously share their online experiences including social synchronous browsing and annotation, 2011-2013, 1st call of the ERA-NET CHIST-ERA (European Coordinated Research on Long-term Challenges in Information and Communication Sciences\Technologies.  Artificial Intelligence Research Institute, Spanish Research Council, Spain; Toulouse Institute of Computer Science Research, France. (Principal Investigator)

5. Creativeworks – AHRC Digital Economy Hub

To build new partnerships and commercial opportunities between academia and the Creative Economy, 2012 – 2016, AHRC. Partners: Queen Mary, University of London (lead institution); Birkbeck College; Central School of Speech and Drama; City University; the Courtauld Institute; Kingston University; Guildhall School of Music and Drama; King’s College London; Royal Holloway; School of Oriental and African Studies; Roehampton University; Trinity Laban Conservatoire of Music and Dance; University of the Arts.

6. Vconect: Video Communications For Networked Communities

Novel video communication technologies for communities building intelligent multi-camera and multi-location video communication combined with synchronous video share. Duration: 2011-2014,  European Union FP7 Strep Project Partners: BT, Alcatel-Lucent (Belgium), Portugal Telecom, CWI (Netherlands), Fraunhofer (Germany), Joanneum Research (Austria), Eurescom (Germany), University College Falmouth (UK)
Co-investigator

7. OMRAS2: A Distributed Research Environment for Music Informatics and Computational Musicology

To build a framework for annotating and searching collections of both recorded music and digital score representations, 2007 – 2011, EPSRC, Partners: Queen Mary, Kings College, Royal Holloway, Lancaster University, University of Surrey

8. TA2: Together Anywhere, Together Anytime

The development of new technologies to foster relationships between friends and family via video communication, 2008 — 2012,  European Union FP7 Integrated Project, Partners: BT, Alcatel-Lucent (Belgium), Philips (Netherlands), Ravensburger (Germany) Limbic Entertainment (Germany), Fraunhofer (Germany), TNO (Netherlands), (Netherlands), CWI (Netherlands), IDIAP (Switzerland), Joanneum (Austria), Eurescom (Germany), Interactive Institute (Sweden)

9. ECRIS: Energy Conservation through Resource-Literacy and Intelligent Systems

To apply intelligent agent system technology to build  home devices to help users conserve energy, Technology Strategy Board. Partners: Environmental Change Institute, Oxford University and Onzo Ltd.

10. Modelling Stem Cells and Leukemia

To bring together stem cell researchers spanning theory, computational modelling and wet-lab practitioners and carers to look at how to understand Leukemia treatment
The Leukemia and Lymphoma Society, 2008. Partners: Leipzig University.

11. Designing physical artefacts from computational simulations and building computational simulations of physical systems

To investigate the relationship between designing simulations and designing physical artefacts, 2005 — 2006, EPSRC/AHRC, Design for the 21st Century

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