Year 2 Project

Creative Computing Year 2: Assignment #1. Main project

Deadline 1: The Project Proposal is due on 11th December 2009 via email to Dr. Mick Grierson & Dr. Marco Gillies. Please refer to your notes for more information.

Deadline 1: The Final Project + Supporting materials is due on 3rd May 2010. Please refer to your notes for more information.

Deliverables:

1 x 2000 Word Project Proposal

1 x DVD evidence of Creative Computing Project

1 x online project diary/project website

1 x Evaluation Documentation

Note: Your DVD should be in DVD-Rom format. It must contain all materials relevant to the project, including any additional documentation. Where this is not possible, additional materials must be supplied. For example, if a DVD-Video is produced as part of your project, it should be either submitted separately or relevant VIDEO_TS folders should be included on your final DVD-Rom submission. Where databases are used, database backups should be provided in text format. All work should be documented on a project website.

The Project:

Working individually, you will devise, develop and produce a creative project that demonstrates your technical skill and your imaginative capacity in computational arts and technology.

The project may be in any form, and use any hardware or software. In addition, the project must be appropriate in its scope, and pass an approval stage based on your project proposal submission and oral interview.

Once the project is approved, you will be expected to deliver the proposed project and document it fully. This documentation should take the form of sound, music, images, video, code, binaries, websites, and your written evaluation (following the method indicated in your proposal). The precise nature of the documentation will depend on the specific outcome of the project.

You will be expected to demonstrate your ability to implement and/or develop software appropriately. In addition, your project must demonstrate creative coherence and uniformity, showing awareness of its intended audience, and using media and resources appropriately.

Project Grid:

Your project should fall within the confines of this grid. It may cross over into more than one area. The suggested outputs are only intended as a guide. Your project may take any form you wish, but must make use of the technological tools you have been introduced to as part of the course, including either Java/processing, C/Objective C/C++, Javascript/PHP or other scripting language, Max/MSP/Jitter / Pure Data or other software environment.

Sound

Image

Interaction

Artwork

Context: Gallery, Performance space, site specific
location, Media

Type : Sound Installation,
Sound Performance, Sound Art (CD/DVD)

Context: Gallery, Performance space, site specific
location, Media

Type : Computer Artwork,

Video Installation, Video Art (DVD)

Context: Gallery, Performance space, site specific location, Media.

Type : Game Art, Net Art,
Software Art,

Physical Art, Interactive performance/installation

Application

Context : Downloadable or
distributable software item.

Type: Audio application, Composition Tool, Editing
Tool, Research tool, Performance Tool

Context : Downloadable or
distributable software item.

Type: Video Application, Video Editing tool, Research
tool, Performance Tool

Context : Downloadable or
distributable software item.

Game, library.

Web
Tool

Context : Software-as-a-service,
internet-based application. Web2

Type: Audio Application, Composition Tool, Editing
Tool, Research tool, Performance Tool

Context :
Software-as-a-service, internet-based application. Web2

Type: Video Application, Composition Tool, Editing tool,
Research tool, Performance Tool

Context :
Software-as-a-service, internet-based application. Web2

Type: Video application, Audio Application,
Composition Tool, Editing Tool, Research tool, Performance Tool

Previous work by CC Year 2 students

gert.dk/gold/cp/index.html

wiselands.com/index.html

doc.gold.ac.uk/~ma701mn/

lifesine.eu/projects/uni/treesong/index.html

Resources:

Be sure to choose the right toolset for your project!

You may use any hardware or software at your disposal. You will be given priority access to the Creative Computing Mac workstations in order to use Final Cut, Logic and Creative Suite. You should demonstrate knowledge of the appropriate tools required to carry out your project, paying attention to both the proper application of technique, balanced with the thematic and aesthetic needs of the project.

Assessment:

You proposal will be assessed on your ability to devise a project that meets the requirements below. The project itself will be assessed with respect to the intended outcomes proposed in your project, taking into account your evaluation methodology, and the requirements set out above.

Project Proposal:

Your project proposal must be submitted on time by DEADLINE 1: You will not be allowed to do a creative practice project until your proposal has been assessed, and you have attended the pitching sessions. Your proposal should consist of the following:

MINIMUM REQUIREMENTS

2000 word
description of the proposed project

Budget

Statement
on proposed audience

Statement
on self-evaluation method

Proposal
for documenting/archiving the work (including technical details)

Press
release (aimed at a named sector of the Press)

200 word
biography

SUGGESTED ADDITIONAL SUPPORTING DOCUMENTATION:

Images

Prototype
Software and Designs

Illustrative
Bibliography

Assessment Guide – Completed Project

Basic

Demonstrate understanding of project brief

Description of individual project aims

Completion of technical requirements

Completion of creative requirements

Delivery of project supporting materials

Intermediate

Discussion of creative area and background

Critical evaluation of own creative work

Justification of creative choices

Discussion of technical area and background

Critical evaluation of own technical work

Justification of technical design decisions

Advanced

Evidence of creative ingenuity (concepts and
outcomes)

Criticial evaluation of previous creative
work

Evidence of technical ingenuity

For additional information on assessment, please see the assessment guide on page 14 of the student handbook.

Web resources:

www.creativecomputation.co.uk/

www.bit-101.com/blog/

blog.drwoohoo.com/

www.blprnt.com/

www.tomato.co.uk/

toxi.co.uk/

www.crashmedia.com/

www.quasimondo.com/

www.frogdesign.com/

www.joshuadavis.com/

www.signwave.co.uk/go/software/generative

www.play-create.com/

imposs.ible.jp/fujiki/applet/Individuality/index.html

www.elsewhere.org/pomo/

jot.eriknatzke.com/

www.rhizome.org/

networkcultures.org/wpmu/portal/

www.free103point9.org/

www.flong.com/

www.mti.dmu.ac.uk/~bbattey/

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