Daniel Berio, Frederic Fol Leymarie and Sylvain Calinon
Interactive Generation of Calligraphic Trajectories from Gaussian Mixtures
book: Mixture Models and Applications (Springer) edited by Bouguila, N. and Fan, W.
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## Abstract
The chapter presents an approach for the interactive definition of curves and
motion paths based on Gaussian mixture model (GMM) and optimal control. The
input of our method is a mixture of multivariate Gaussians defined by the user,
whose centers define a sparse sequence of keypoints, and whose covariances
define the precision required to pass through these keypoints. The output is a
dynamical system generating curves that are natural looking and reflect the
kinematics of a movement, similar to that produced by human drawing or writing.
In particular, the stochastic nature of the GMM combined with optimal control
is exploited to generate paths with natural variations, which are defined by
the user within a simple interactive interface. Several properties of the
Gaussian mixture are exploited in this application. First, there is a direct
link between multivariate Gaussian distributions and optimal control
formulations based on quadratic objective functions (linear quadratic
tracking), which is exploited to extend the GMM representation to a controller.
We then exploit the option of tying the covariances in the GMM to modulate the
style of the calligraphic trajectories. The approach is tested to generate
curves and traces that are geometrically and dynamically similar to the ones
that can be seen in art forms such as calligraphy or graffiti art.
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