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GIT Together

The “Git Together” interactive learning environment is a Puzzle, Storytelling, Point & Click game which allows the players to visualise and practice the basics of Git version-control.

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Dijkstra’s Algorithm

The “Dijkstra’s Algorithm” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of the Dijkstra algorithm.

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Balanced Stack

The “Balanced Stack” interactive learning environment is a Puzzle, Point & Click game which allows players to visualise and practice the stack data structure.

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Palindrome Stack

The “Palindrome Stack” interactive learning environment is a Puzzle, Point & Click game which allows players to visualise and practice the stack data structure.

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Automaton’s Language

The “Automaton”s Language” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine languages.

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Non-Deterministic Finite Automaton

The “Non-Deterministic Finite Automaton” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine.

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Deterministic Finite Automaton

The “Deterministic Finite Automaton” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine.

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Sorting Algorithms

The “Sorting Algorithms” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the Bubble Sort and Insertion Sort algorithms.

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CPU Simulator

The “CPU Simulator“ interactive learning environment is a graphical abstraction of how a CPU performs different operations inside a computer.