The “Git Together” interactive learning environment is a Puzzle, Storytelling, Point & Click game which allows the players to visualise and practice the basics of Git version-control.
Dijkstra’s Algorithm
The “Dijkstra’s Algorithm” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of the Dijkstra algorithm.
Balanced Stack
The “Balanced Stack” interactive learning environment is a Puzzle, Point & Click game which allows players to visualise and practice the stack data structure.
Palindrome Stack
The “Palindrome Stack” interactive learning environment is a Puzzle, Point & Click game which allows players to visualise and practice the stack data structure.
Automaton’s Language
The “Automaton”s Language” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine languages.
Non-Deterministic Finite Automaton
The “Non-Deterministic Finite Automaton” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine.
Deterministic Finite Automaton
The “Deterministic Finite Automaton” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the theory of finite-state machine.
Sorting Algorithms
The “Sorting Algorithms” interactive learning environment is a Puzzle, Point & Click game which allows the players to visualise and practice the Bubble Sort and Insertion Sort algorithms.
CPU Simulator
The “CPU Simulator“ interactive learning environment is a graphical abstraction of how a CPU performs different operations inside a computer.