Human Interactive | Dr. Rebecca Fiebrink
To coincide with the Creative Machine exhibition Goldsmiths is hosting a major one day conference exploring the theme of human/machine interaction with leading industry and aca-demic speakers across computer games, robotics, VR, neuro-science, psychology, bioinformatics and computer art."
single,single-portfolio_page,postid-21534,ajax_updown_fade,page_not_loaded,,select-theme-ver-1.2,wpb-js-composer js-comp-ver-4.3.4,vc_responsive

Dr. Rebecca Fiebrink

Department of Computing, Goldsmiths, University of London

Rebecca Fiebrink is a Lecturer in Computing at Goldsmiths, University of London. A computer scientist and a musician, she creates technologies to support new forms of human expression. Fiebrink is the developer of the Wekinator system for real-time interactive machine learning, and she frequently collaborates with composers and artists on digital media projects. She has worked extensively as a co-director, performer and composer with the Princeton Laptop Orchestra. She has worked with companies including Microsoft Research, Sun Microsystems Research Labs, Imagine Research, and Smule where she helped to build the #1 iTunes app “I am T-Pain.” She holds a PhD in Computer Science from Princeton University, a Master’s in Music Technology from McGill University, and undergraduate degrees in Computer Science & Engineering and Music from The Ohio State University.